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- Path: news.jhu.edu!robodude
- From: robodude@deanwong.rad.jhu.edu (Zsolt Szabo)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: DOOM with Breathless engine?
- Date: 20 Jan 1996 09:12:47 GMT
- Organization: The Dungeon
- Message-ID: <4dqbmf$2dm@news.jhu.edu>
- References: <john.hendrikx.4739@grafix.xs4all.nl>
- NNTP-Posting-Host: 128.220.158.43
-
- In article <john.hendrikx.4739@grafix.xs4all.nl>,
- John Hendrikx <john.hendrikx@grafix.xs4all.nl> wrote:
-
- > JM> No way, dude. Even id's later games (Heretic, Hexen), which are
- > JM> technically superior, aren't as fun as Doom. Doom has the PERFECT
- >
- >Heretic technically superior to DOOM? You gotta be kidding. Heretic is exactly
- >like DOOM (same engine) but without Triple-buffering.
-
-
- Actually, Heretic does have some enhancements over DOOM. I can't list
- them all, but it has this weird hurricane that's not just a simple
- object. Also, you can fly up and down and also look up and
- down--something you couldn't in DOOM. There is other stuff but I don't
- remember it anymore.
-
-
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